Software Design Principles for Novel Writing

Applying solid software engineering principles to the craft of writing novels can lead to more structured, maintainable, and engaging stories.

Single Responsibility

Each character should have one clear purpose or role in the story, just like a class should have one responsibility.

Open/Closed Principle

Your story structure should be open for extension (new plot lines) but closed for modification (core themes remain unchanged).

Liskov Substitution

Character archetypes should be substitutable - a mentor character should fulfill the same narrative role whether young or old.

Interface Segregation

Don't force readers to engage with unnecessary subplots. Keep narrative interfaces focused and relevant.

Dependency Inversion

High-level themes should not depend on low-level plot details. Both should depend on abstractions (universal human experiences).

DRY Principle

Avoid repetitive descriptions and redundant scenes. Each element should have a unique purpose in advancing the story.

Novel Writing Workflow

Character Dependency Graph

How characters interact in a story mirrors how objects interact in software. Hover over nodes to see details.

Plot Structure Visualization

A well-structured plot follows patterns similar to well-designed software architecture.

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